Notes from the system
Notes on systems, development, automation, databases, IT design… and some gaming when it is worth it. Written when there is something worth sharing.
There’s a scene in Interstellar that has never left my head. The crew lands on a planet orbiting Gargantua, a huge black hole, and stays there a few hours. When they get back up, twenty-three years have passed for the man who stayed on the ship. Then come the messages from Earth: children who grew…
This evening I wanted to satisfy a curiosity: to see the solar system as it really is, not the way primary school textbooks draw it. No concentric circles with the planets lined up, no Sun sitting still at the centre of the universe. Real orbits, real positions, and a Sun that moves. I opened Claude…
After spending a long time with Arch Linux on the desktop, at some point I had to stop and face an uncomfortable question. Arch with the zen kernel is a war machine. Rolling release, always up to date, performance maxed out. I played Diablo 4 well under Proton, managed proprietary NVIDIA drivers, built a chain…
I’ve been using Arch Linux as my main system for years. KDE Plasma on Wayland, hand-written configurations, manual package management. A system that rewards those who know it well and punishes those who forget where to look. For the past few months I’ve been working alongside Claude Code, an AI agent that runs directly in…
I had a WordPress site in Italian and English. I wanted to add Spanish, French and German. Seventy-two articles to translate into three languages, plus navigation pages, categories, shortcodes, redirects, SEO. Looking at the volume of work, the honest answer was: it can’t be done. Not with the time and resources of a personal project…
I’ve been using Tailscale for years as my personal VPN: incredibly convenient, zero-config, works everywhere. But I never kept it always active — I’d turn it on when needed and shut it down after. A bit crude as precautions go, I know, but there was a reason: a VPS server exposed to the internet sitting…
If you manage multiple web services on a single server, sooner or later you have to solve the reverse proxy problem. After trying several solutions, I switched to Traefik as a Docker-integrated reverse proxy and it’s been one of the best infrastructure decisions I’ve made in years. In this article I share my hands-on experience…
Claude Code for Linux server administration: Claude Code is the command-line tool developed by Anthropic that allows a large language model (LLM) to interact directly with the filesystem, execute shell commands, read and modify files, and manage services, containers, and configurations. This is not a chatbot that suggests commands: it is an agent that executes…
How many times have you asked yourself: “Is this GPU too powerful for my monitor?” or “Am I wasting money on a graphics card I’ll never use at 100%?” I built GPU Balance Pro, a free web tool that answers these questions visually and immediately, by analysing the balance between GPU, monitor, and game settings…
Imagine being able to see the music you listen to. Not just hear it, but watch it dance in three-dimensional space, pulse with the bass, explode in colour when the chorus hits. Tempest is an online music visualiser that transforms every track into an interactive audiovisual experience, freely accessible directly from your browser. What is…
How I developed a complete classic arcade game in less than a working day After the experiment with BOMBRIS, I wanted to test Claude Sonnet 4.5 on a more complex project: a real space shooter with realistic physics, unlockable achievements, and an advanced particle system. The result is AST3ROIDX — a tribute to Atari’s classic…
In other words… How I built a complete game in less than 48 hours using Claude Code and the most advanced AI from Anthropic The Experiment: From Idea to Working Game in 2 Days Ever wondered what a programmer can create in collaboration with today’s most advanced AI? The answer is BOMBRIS — an explosive…
IT & Sysadmin
Servers, networks and automation: what I have set up, broken and fixed.
22 articles
Go to section →AI & Dev
Code written hand in hand with AI: experiments, tools and what I learned.
16 articles
Go to section →Gaming
Games, hardware and a few thoughts once the credits roll.
25 articles
Go to section →Projects
Apps and games I have built, from MovieMania! to Time Drift.
11 articles
Go to section →Archive
Older articles: some dated, all still here.
38 articles
Go to section →“This is for Everyone”
— Tim Berners-Lee
