Category: Gaming
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⚖️ GPU Balance Pro: Save Money on Your Gaming Build
How many times have you asked yourself: “Is this GPU too powerful for my monitor?” or “Am I wasting money on a graphics card I’ll never use at 100%?” I built GPU Balance Pro, a free web tool that answers these questions visually and immediately, by analysing the balance between GPU, monitor, and game settings.…
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AST3ROIDX: Recreating Asteroids with Claude Sonnet 4.5
How I developed a complete classic arcade game in less than a working day After the experiment with BOMBRIS, I wanted to test Claude Sonnet 4.5 on a more complex project: a real space shooter with realistic physics, unlockable achievements, and an advanced particle system. The result is AST3ROIDX — a tribute to Atari’s classic…
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BOMBRIS: When AI Meets Retro Gaming — An Experiment with Claude Sonnet 4.0
In other words… How I built a complete game in less than 48 hours using Claude Code and the most advanced AI from Anthropic The Experiment: From Idea to Working Game in 2 Days Ever wondered what a programmer can create in collaboration with today’s most advanced AI? The answer is BOMBRIS — an explosive…
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ZETRIS
Zetris is a classic falling-blocks puzzle game, created as the first experiment to test the coding capabilities of Claude Sonnet 4, Anthropic’s AI. A project born from curiosity to explore how far artificial intelligence can go in creating functional and enjoyable games. The game is completely free, all the code is viewable directly on the…
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Gaming on Linux: Now Is the Right Time to Switch
Gaming on Linux: a revolution in progress For gamers, switching to Linux has always been a rather daunting prospect. The Wine project — which allows games built for Windows to run on Linux — has made incredible progress over the years. However, the level of difficulty and complexity has been a significant barrier for the…
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Playnite: Your Unified Game Library, Without Limits
You know that feeling of disorientation when, seized by the sudden urge to play The Witcher 3, you find yourself wandering through endless tabs of Steam, Epic Games Store, GOG and Ubisoft Connect without remembering which platform you bought it on? Or that primordial frustration when, craving a nostalgic dive into Monkey Island, you have…
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Cyberpunk 2077: Phantom Liberty — Thoughts After Completing All Endings
I finished Phantom Liberty several days ago and wanted to share some thoughts on this stunning DLC for Cyberpunk 2077 — which, apparently, will be the first and last we’ll see for this title. I have a few scattered reflections to share… so let’s try to go in order… All spoiler-free, I promise! The Best…
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Marvel SNAP: What a Brilliant Game!
For some time now, in my free moments, I’ve been playing this super engaging card game created by former Hearthstone game producer Ben Brode. Ben left the Blizzard team and launched this new project published by Nuverse and developed by Second Dinner — with a winning move: the license for the immense Marvel universe. What…
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Marvel’s Spider-Man: Miles Morales
Insomniac’s Marvel Spider-Man was already stunning. Can they do better? The answer, right away… absolutely yes! Miles Morales on PC: Ray Tracing and Visual Beauty The new Insomniac title arrives on PC with a graphical presentation in top form. You can push your latest-generation graphics cards with Ray Tracing enabled to see your friendly neighbourhood…
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Game Streaming: Cloud Gaming Services Compared (Stadia, GeForce Now, xCloud)
For some time I’ve been testing the various game streaming services to understand how truly usable they are and which is the best. I’ve run in-depth tests on Google Stadia and GeForce Now, while the opportunity to test Microsoft xCloud was more limited, as it was still in Beta. How I Tested the Services Game…